Literature
Mongul - DnD
Mongul, lord of Warworld
Male Fighter 6
Large Monstrous Humanoid (Extra-terrestrial)
Hit dice: 8d8+6d10+269 (338 hp)
Initiative: +5
Speed: 30 ft.
Armor Class: 20 (-1 size, +1 Dex, +10 natural), touch 10, flat-footed 19
Base attack/Grapple: +14/+46
Attacks: 2 Slam +24/+19/+14 melee 2d8+26
Space/reach: 10 ft./10 ft.
Special Attacks: Chest beam
Special Qualities: Darkvision 60 ft., DR 15/- , Energy resistance 15, Super-durability, Super-stamina, Super-strength
Saves: F +26, R +9, W +12
Abilities: Str 58, Dex 13, Con 48, Int 16, Wis 15, Cha 17
Skills: Astrogate +13, Craft (arms and armor) +13, Intimidate +20, Jump +34, Knowledge (alien civiliza